Magicks from another realm! An ancient evil entity! What more could you ask for?
Run Time: 89:06
Just as a heads up, Adam gets real demanding in this episode.
About fifteen minutes into the episode, we try to figure out what a group of Nazi Ghosts would be called. A haunt? A heil? Help us out!
We sneak in stories for a lot of other characters here. NightMist, Spite, Lifeline, even Doctor Medico! (Really big NightMist reveal during the Q&A portion, in particular...)
Trevor does a great job with the sound effects at 54:30ish. Thank you, Trevor.
Time to talk about NightMist! Lots of big story stuff here.
Before the show even properly starts, Christopher jumps in to apologize for not posting an Interlude last week. We recorded it! It was really great. And then, the files got eaten by the internet, somehow. We have new plans in place to keep that from happening in the future (we're glad that we lost an Interlude and not an entire Episode), but we'll just have to re-record all that stuff this Friday after we record the GloomWeaver episode. Sorry about that! We're pretty annoyed about it, but what can be done? Just gotta move on.
Also! A few episodes ago we mentioned that a Letters Page Bingo type thing could be fun. Lo and behold, it has happened! Awesome Letters Page listener Kyle Grossman has created THIRTY different Letters Page Bingo cards, and you can find them all here!
Now, onto the episode itself!
Run Time: 78:02
Before going on to introducing Faye Diamond, we first talk about her father Thomas, and before that, his father Joe Diamond. (As we discuss in the beginning of the Q&A portion, yes, that Joe Diamond from the game Arkham Horror crosses over with Faye Diamond from Sentinel Comics, due to a creation connection.)
Adam and Christopher get into sound effects and weird voices during this episode.
Around the 32 minute mark, we talk about NightMist during the Vengeance event, and how she gets shot with a regression dart and loses her powers. That's pictured in Baron Blade's Vengeance deck.
So, that happened. But it doesn't last! In a couple of ways, actually.
Around 43:00, we talk about NightMist encountering and losing to Progeny. This story is told during the OblivAeon lead-up ARG. And the next story about NightMist and The Harpy is also told during that ARG.
And that is the end of the NightMist story.
Time for crime! The sordid history of Chairman Pike is about to be revealed!
Run Time: 77:56
We start by talking about Jonathan Pike, the man you founded Pike Industries. We quickly move on from there.
We mention that the hero Black Fist is one of the first people to really oppose The Organization. More on him in the Mister Fixer episode. (Which Adam claims as his favorite episode so far. Christopher's is the Omnitron episode.)
Around the 19 minute mark, we give some indispensable advice for villains and crime lords.
Graham Pike goes on a quest to find the immortal dragon man, and meets Zhu Long as a result. Even gets to visit the Temple of Zhu Long. Lots of Zhu Long appearances in this episode.
Around the 27 minute mark, we discuss the five branches of The Organization.
Then, just after the half hour point, we introduce The Operative.
This all leads to 32:20, when we break down the sigil of The Organization:
Were you already aware of the meaning behind the sigil of The Organization? Let us know!
Get excited for BYOS! (Bring your own steak!)
Time to talk about H.R. "Slim" Walker!
Run time: 83:28
We're doing things slightly differently today: instead of moving through the character's life chronologically, we go in order of what stuff appeared in the pages of Sentinel Comics.
We start by talking about the character Black Fist! This art is the only depiction of Black Fist in the Sentinels of the Multiverse card game:
(Hint: In this art, Black Fist is neither Legacy nor the giant green space alien person. He's the other person. The one next to Legacy.)
Twelveish minutes into the episode, we move forward to talking about "Slim" - who then becomes Mister Fixer - he looks like the first image posted above. Just a guy who works in an auto shop.
Around the 18 minute mark, we rewind to actually go into Harry Robert Walker's complete backstory, starting from his youth.
At 19:20, we talk about terrible cities. Adam mentions Baghdad. Turns out, the city with the highest murder rate in the world is Caracas, Venezuela. Which is where Christopher grew up. So, that's cool? No worries, though - we live in St. Louis now. Which is #15 on this list. OH GEEZE.
Around 33:30, the Dark Watch story comes up. When Expatriette, Setback, and NightMist go to the Temple of Zhu Long, this is what they find:
Christopher and Adam talk for almost an entire minute from 35:10 to 36:00 just on the viscosity and taste of the liquid in that vat. You're welcome (to just skip that part of the episode).
I want to apologize right now for the "wolf hunting" sub-plot that happens during the Q&A portion of the podcast. It was not planned, and I really don't know where it came from.
Just after the 65 minute mark, we talk about the art above that depicts Black Fist and Legacy with Jansa Vi Dero. We don't look at the art - just talk about it from memory. Christopher thinks that Legacy's boots do a "flop-over thing". They do not. Adam thinks Legacy is wearing his underwear on the outside. Legacy is not. Both Christopher and Adam were wrong, and are ashamed.
Next week, we talk about The Chairman and The Organization! See you then!
Omnitron and Omnitron and Omnitron and Omnitron! And more!
This is both a villain and a hero episode! And even more!
Run Time: 68:35
At the very beginning, we mention that our business partner Paul makes a video series with his brother where they talk about rockets and stuff. It's called Specific Impulse, and they have a bunch of great videos on YouTube! Check them out!
At the top of these show notes you can see the initial iteration of Omnitron in its "Rampaging Robot" form, rather than its Factory form. We'll show a few different versions of Omnitron in these show notes as they come up in the episode.
As promised in the episode, here is the chart that helps explain the Omnitron(s) timelines:
For details on how this chart works and what each color refers to, listen to the episode!
Warning: With the upcoming images in this point, we recommend you don't scroll through them all now, but wait and scroll down to each of them as we reveal their existence in the episode, just to have the correct forms of Omnitron in mind as we tell the various stories.
Now, a parade of Omnitrons!
Omnitron II, AKA Cosmic Omnitron:
Omnitron III, AKA Omni-Blade:
Baron Blade, what were you thinking?
Omnitron IV, which is not a robot entity so much as a barely intelligent robotics factory:
The last non-hero incarnation of Omnitron in the Sentinels of the Multiverse Timeline!
To jump ahead, Omnitron-X:
And the event that brought Omnitron-U to life!
Then, moving on to the Sentinel Tactics Timeline: Omnitron V!
And its robotic soulmate, offspring, and counterpart, the Omni-Reaper!
The combination of both together create the dual-bodied entity known as Omnitron VI!
And in the upcoming Sentinel Comics RPG? What is the fate of Omnitron there? Only time will tell...
At 63:35ish, Christopher says, "In the Sentinel Tactics timeline, we have the hero: Omnitron." As you can probably tell from context, he meant the Sentinel Comics RPG timeline. He just got caught up in the moment! Whoops!
Thanks for listening!
Join us next week for an episode about Mister Fixer, and the week after that for The Chairman! Get your questions in now!
Another member of the Freedom Five! It's Bunker!
An important note before getting into the actual show notes for the episode. This episode was recorded at the beginning of the year, as we knew that this week, we would be unable to record an episode due to various conventions. As a result, the Q&A portion of the episode is MUCH shorter, as we had far fewer Bunker questions. Not to worry! On May 23rd, we'll be posting Episode 19 - Freedom Five Recap. That episode has been planned since just after we posted the episode about The Wraith, as we've gotten a bunch of follow up questions on both Legacy and The Wraith. That episode will just be a huge Q&A section covering all of your Freedom Five issues, including Bunker questions! So, apologies for the shortness of this episode, but we'll make it up to you in May! Get your questions in using our handy question form!
Now, back to the standard show notes and such!
Run Time: 45:23
Even though this episode is short, we're still proud of it because we get to talk a bit about how things work behind the scenes in Sentinel Comics, so that's cool.
Time for some tricks - we're gonna talk about Kismet!
Run Time: 75:06
In the intro, Christopher mentions the shirt he's wearing. Because he's a fun guy.
We talk about The Block - an extradimensional prison detached from time and space - a few times in this episode. It's pictured behind Kismet there in the cover image for this episode.
As mentioned, Kismet exists because of a winning entry to our 2012 Create A Villain Contest! Well done, Alex.
Let's talk Setback!
Run Time: 84:16
We were really tempted to post this show a day late, just because of who this episode is about... but we didn't want to let our listeners down!
If you haven't listened to the Expatriette episode yet, we suggest you do so before the Q&A portion of this episode - lots of connected stuff.
We mention that the building he went to for medical testing was a RevoCorp building. More on RevoCorp in the Baron Blade episode!
Not a lot of notes today! This episode is pretty self contained.
See you next week for Setback's old flame and nemesis, Kismet!
Time for another villain episode! Today, we talk all about the leader of the Citizens of the Sun!
Run Time: 86:41
As a note, today's episode is about a pretty terrible person. She's a villain, and not really a sympathetic one. Just so you know.
Because of the impressive number of questions you all asked about Citizen Dawn, today's episode features a slightly shorter character overview segment, followed by a much longer Q&A section. Great work everyone - keep those questions coming!
The character we're talking about this week is the mother of the character we talked about last week, so there's a lot of information you'll want in this episode. If you missed last week's episode, go check it out! Then come back. No rush - we'll wait.
Here's the photographic evidence of Adam's inverted Citizens of the Sun mug:
We mention that Citizens Hammer and Anvil are the best. They are. True fact.
Next week, we talk about Setback! We're recording that episode on Thursday, February 16th - a day earlier than usual - so get your questions in by Thursday morning!
It's time for everyone's favorite gun-totin' purple-haired markswoman!
Run Time: 83:05
Hoo boy! We're having trouble sticking to this "one-hour-show" thing, aren't we? We just have so much to say!
In attempt to appeal to younger generations, Christopher uses the phrase "on fleek". No, he doesn't know how to use it or what it means. But does anyone?
We talk about Expatriette's first unfinished mission, in which she fought and failed to kill a mechanic in Slim's Auto Shop. I wonder who he could be...
After Christopher and Adam briefly discuss six-sided dice vs. twenty-sided dice as "standard" dice, Christopher mentions he'll make a survey and put it in the show notes. Here it is! We'll probably stop taking responses at some point... maybe not, though!
Both Christopher and Adam bust out their fake French accents during the Q&A portion of this episode. We're sorry. We're so sorry.
See you next week for an episode about Expatriette's mom!